Use the select grid option and click on the entrance building and build the path onto the grid.
How to haave grids on the floor plaanet coaster.
You have freedom to build but when you press alt key the grid displays and objects can snap to grid.
If the pathway from the exit is underneath the building s floor then that would be the problem.
It s a very friendly and fast way to build like that.
Planet epoch planets collide the joy in us all sleighride audio code has been optimized is more responsive and runs faster.
Level 2 rune 74 1 point 3 years ago.
I would try putting the path up to the exit of the ride first.
A roller coaster adventure deep to the planet core is the anchor attraction for this fully themed immersive mini park blueprint complete with two flat rides restrooms and drink stand.
Having a global grid option even if you have to play a special map with the entrance terrain and boundaries pre lined up would really improve the game.
Local grids for buildings already exist so it s not a completely new feature.
The video was created to demonstrate the effect over on the planet coaster forums.
It could be you have such a building.
Might also help if you turn on square paths too.
In a similar way that the simcity reboot and cities.
I agree with you that the ceilings protruding through the walls is annoying.
To adjust that you need to select the building advance edit the building and move the building down until it rests under the path.
You ll then need to click on an existing path.
If you press the alt key in combination with 1 9 number key the grid size changes.
First with the path laying tool open you ll want to click align to grid at the bottom of your screen doing so will give your cursor a blue grid.
Explore below the crust of the planet and uncover the secrets that lie.
Added audio to new particle effects new rides menu s and blueprints.
Click select grid click part of a path then tick on square edges and make your square.
Sometimes you just have to overlap wall pieces if you want unusual shapes.