1 win the packaging game in the packaging room which is located in the boiler room on the third floor.
How to get to floor 2 grunty.
It can get very confusing and is overwhelming at first but gets easier.
Unscrew the bolts with bill drill 3.
Once inside the lava filled room walk down the path until you get to gobi s valley picture puzzle.
On the sixth floor of gruntilda s lair head towards the note door 360 notes in gruntilda s mouth.
He is regarded by many to be one of the most difficult bosses in the game and simply reaching him is a long arduous process.
Given its name it s possible that gruntilda is its ceo.
Utilize banjo s snooze pack move and make your way through the trash compactor pausing to catch some z s in the stairway between compressions.
Working through the third floor of grunty industries with guest commentator nintendofantasy.
2 on the roof there is a room with a.
Jiggies jamjars glowbos honeycombs batteries jinjos.
This guide is not complete.
Split up with banjo and grab a battery from somewhere.
Go to the roof.
This might save time if an alternate route through grunty industries is implemented.
Break open the vent with a grenade egg and walk in.
Use the split up pads and get kazooie to glide or use the claw clamber boots to get to jamjars.
The entrance to the world is in the quagmire and is easily visible and accessible.
Grunty industries is the sixth world of banjo tooie it consists of a giant pollution spewing factory and the area around it.
Use it on the electromagnet chamber door on floor 2 from the wumba warp pad go through the small tunnel and it s right there when you exit 4.
On floor 2 next to humba wumba s tent is a vent.
Snooze pack z right naps to reheal up.
Split pads just below.
Floor 3 boiler plant door is sealed floor 4 no name sealed.
One of grunty industries signature frustrations is that upon first entering the world it appears impossible to enter the.
Can jump up to 2nd floor from chicken feet up on high end of.
Put battery in waste disposal plant opens door on top hatch in here for bear only.
It will be as soon as possible.
Floor 2 electromagnet chamber door is sealed.
He will teach kazooie the leg spring which then can be used to get the jinjo.
Weldar was left mortally wounded after.
Go to floor 3 outside the twinkly packing room near the lift 2.